{
  "label": "Kritische Treffer",
  "mapping": {
      "location": {
          "converter": "generic_localization",
          "path": "system.location.value"
      },
      "effects": "effects"
  },
  "entries": [
    {
        "description": "Du erhältst 4 @Condition[Blutend]-Zustände. Bis dir mit Chirurgie geholfen wurde, verursacht jeder weitere Treffer an der Trefferzone Körper zusätzlich 2 @Condition[Blutend]-Zustände.",
        "effects": [
            {
                "_id": "fcOYmx9WLncp95Sl",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "7JMNhRyCgMlmfLLK",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if (args.opposedTest.result.hitloc.value == \"body\")\n    args.actor.addCondition(\"bleeding\", 2)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Arterie verletzt",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Arterial Damage",
        "name": "Arterie verletzt"
    },
    {
        "description": "Der Schlag schmettert durch dein Becken, trennt ein Bein ab und schlägt bis tief in das zweite. Du stirbst sofort durch das Wundtrauma.",
        "effects": [
            {
                "_id": "JyeUMIMAfyK0ZjUn",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Zerschlagenes Becken",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Shattered Pelvis",
        "name": "Zerschlagenes Becken"
    },
    {
        "description": "<p>Der Treffer legt den Bizeps frei und trennt ihn teilweise vom Knochen ab, wobei aus der grausigen Verwundung Blut über deine Feinde spritzt. Du lässt alles fallen, was du in der entsprechenden Hand hältst, erleidest die Verletzung @Compendium[wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl]{Muskelriss  (Schwer)} und erhältst 2 @Condition[Blutend]-Zustände und 1 Betäubt-Zustand.</p>",
        "effects": [
            {
                "_id": "DRpsrtMYsEn6RXb4",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémoragie",
                "transfer": true
            },
            {
                "_id": "1hf8KQbl7iZKhhzD",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "zyFwXMjRg8797kTY",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Zerfleischter Bizeps",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mauled Bicep",
        "name": "Zerfleischter Bizeps"
    },
    {
        "description": "Du erleidest eine @Compendium[wfrp4e-core.diseases.kKccDTGzWzSXCBOb]{Schwärende Wunde} und erhältst 2 @Condition[Blutend]-Zustände.",
        "effects": [
            {
                "_id": "KSraZUHBV7dm7jom",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.diseases.kKccDTGzWzSXCBOb\").then(disease=> {\n args.actor.createEmbeddedDocuments(\"Item\", disease.toObject())\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Bauchwunde",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "4eZoTEFC5ZbQifn7",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Gut Wound",
        "name": "Bauchwunde"
    },
    {
        "description": "Du erhältst 3 @Condition[Blutend]-Zustände. Bis dir mit Chirurgie geholfen wurde, verursacht jeder weitere Treffer an der Trefferzone Körper zusätzlich 1 @Condition[Blutend]-Zustand, da sich die Wunde wieder öffnet.",
        "effects": [
            {
                "_id": "fcr0kAJMhiUc1n7k",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "rKSl42ZfhRErzUTS",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.opposedTest.result.hitloc.value == \"body\") \n    args.actor.addCondition(\"bleeding\", 1)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Klaffende Wunde am Körper",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Gaping Chest Wound",
        "name": "Klaffende Wunde am Körper"
    },
    {
        "description": "Der Treffer öffnet eine tiefe, klaffende Wunde. Du erhältst 2 @Condition[Blutend]-Zustände. Bis dir mit Chirurgie geholfen werden konnte und der Arm genäht ist, verursacht jeder weitere Treffer dieses Arms zusätzlich 1 @Condition[Blutend]-Zustand, da sich die Wunde wieder öffnet.",
        "effects": [
            {
                "_id": "fcr0kAJMhiUc1n7k",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "rKSl42ZfhRErzUTS",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.opposedTest.result.hitloc.value == \"arm\") \n    args.actor.addCondition(\"bleeding\", 1)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Klaffende Armwunde",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Gaping Arm Wound",
        "name": "Klaffende Armwunde"
    },
    {
        "description": "Der Treffer reißt dir die Augenbraue auf. Du erhältst 1 @Condition[Blutend]-Zustand und 1 @Condition[Geblendet]-Zustand, wobei der @Condition[Geblendet]-Zustand nicht ohne medizinische Versorgung beseitigt werden kann.",
        "effects": [
            {
                "_id": "dJsRgSNjJtohBYPc",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "749ILWkBSZeetB7y",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Geblendet",
                "transfer": true
            }
        ],
        "id": "Major Eye Wound",
        "name": "Schwere Augenverletzung"
    },
    {
        "description": "Der Treffer verletzt dein Ohr und lässt dich mit einem permanenten Gehörverlust dieses Ohres zurück. Du erhältst einen Abzug von -20 auf alle Würfe, die mit dem Hören zu tun haben. Wenn du diesen Treffer ein zweites Mal erhältst, ist dein Gehörverlust vollständig, da auch das zweite Ohr zerstört wird. Nur Magie kann dies heilen.",
        "effects": [
            {
                "_id": "bpo2NXwpg23AKY9y",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectData": {
                            "description": "Alle Würfe, die mit Hören zu tun haben",
                            "difficultyStep": null,
                            "modifier": -20,
                            "slBonus": null,
                            "successBonus": null
                        },
                        "effectTrigger": "dialogChoice"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Schwere Ohrenverletzung",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Major Ear Wound",
        "name": "Schwere Ohrenverletzung"
    },
    {
        "description": "Dir wird eine schwere Wunde in der Brust zugefügt, die Haut, Muskeln und Sehnen aufreißt. Du erhältst 4 @Condition[Blutend]-Zustände. Bis dir mit Chirurgie geholfen wurde, verursacht jeder weitere Treffer an der Trefferzone Körper zusätzlich 2 @Condition[Blutend]-Zustände, da sich die Wunde wieder öffnet.",
        "effects": [
            {
                "_id": "T2qqXZGkwHjeIG23",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "pZD9xrlAHiaRru0d",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.opposedTest.result.hitloc.value == \"body\") \n    args.actor.addCondition(\"bleeding\", 2)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Schwere Brustwunde",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Major Chest Wound",
        "name": "Schwere Brustwunde"
    },
    {
        "description": "Eine schmale Wunde über Stirn und Wange. Du erhältst 1 @Condition[Blutend]-Zustand. Sobald die Verletzung geheilt ist, bleibt ein beeindruckender Schmiss zurück, der einen Bonus von +1 EG bei passenden sozialen Würfen bringt. Du kannst diesen bleibenden Bonus nur ein einziges Mal erhalten.",
        "effects": [
            {
                "_id": "TPyAKE9d05Y7HuxL",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "pnqEtu6lQlejU6CV",
                "changes": [],
                "disabled": true,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectData": {
                            "description": "Bei passenden sozialen Würfen",
                            "difficultyStep": null,
                            "modifier": null,
                            "slBonus": 1,
                            "successBonus": null
                        },
                        "effectTrigger": "dialogChoice"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Schmiss",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Dramatic Injury",
        "name": "Schmiss"
    },
    {
        "description": "Alle Gewandtheits-Würfe leiden [[1d10]] Tage lang unter einem Abzug von -10.",
        "effects": [
            {
                "_id": "vIjf5xtB3kGSjrwR",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 10"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Angebrochene Rippen",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Bruised Ribs",
        "name": "Angebrochene Rippen"
    },
    {
        "description": "<p>Ein grausames Knirschen ertönt und plötzlich ist dein Mund mit Blut und ausgeschlagenen Zähnen gefüllt. Du erhältst 2 @Condition[Blutend]-Zustände und verlierst [[1d10]] Zähne – @Compendium[wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1]{Amputation (einfach)}.</p>",
        "effects": [
            {
                "_id": "9qPw0U171RIZCiO4",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "N5WsBzINexkLMQVY",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1\").then(injury => {\n let teeth = new Roll(\"1d10\").roll({async: false}).total\n ChatMessage.create({content : `<b>${this.actor.prototypeToken.name}</b> hat ${teeth} Zähne verloren`, speaker : {alias: this.effect.label}})\ninjury.location.value = `${teeth} ${injury.location.value}`\n args.actor.createEmbeddedDocuments(\"Item\", injury.toObject())\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Eingeschlagener Mund",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Smashed Mouth",
        "name": "Eingeschlagener Mund"
    },
    {
        "description": "<p>Gagnez 1 Etat Assomm&eacute; qui ne peut &ecirc;tre retir&eacute; que par Aide M&eacute;dicale, et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.EaqlLRQigwnsEAXX]{Torse Fractur&eacute; (Majeure)}.</p>",
        "effects": [
            {
                "_id": "XWadxhMkEKpv03Mk",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "zdZncZOvjLblz909",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.EaqlLRQigwnsEAXX\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()] )\n} )"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Eingeschlagener Brustkorb",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Smashed Rib Cage",
        "name": "Eingeschlagener Brustkorb"
    },
    {
        "description": "Ein lautes Knacken ist zu hören, als der Treffer deinen Arm trifft. Du lässt alles fallen, was du in der entsprechenden Hand hältst und erhältst die Verletzung @Compendium[wfrp4e-core.injuries.4lj1ik958mbgAlaF]{Knochenbruch (leicht)}. Du musst einen schwierigen (-10) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich einen @Condition[Betäubt]-Zustand.",
        "effects": [
            {
                "_id": "sVTAurntsVHWamj6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "if (args.actor.isOwner)\n{\n   args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"difficult\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.4lj1ik958mbgAlaF\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\n}"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Sauberer Bruch",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Clean Break",
        "name": "Sauberer Bruch"
    },
    {
        "description": "Ein übler Treffer trifft dein Auge und hinterlässt Tränen und Schmerzen. Du erhältst 2 @Condition[Geblendet]-Zustände.",
        "effects": [
            {
                "_id": "jIlysiOZ0LFz6cgj",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Geblendet",
                "transfer": true
            }
        ],
        "id": "Black Eye",
        "name": "Blaues Auge"
    },
    {
        "description": "Du erhältst 2 @Condition[Blutend]-Zustände.",
        "effects": [
            {
                "_id": "hWDMK94Lo7Vlo7qF",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Ragged Wound",
        "name": "Aufgerissene Wunde"
    },
    {
        "description": "<p>Du verstauchst dir den Knöchel und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.nF5z1OEhpi4t6a6S]{Muskelriss  (Leicht)}.</p>",
        "effects": [
            {
                "_id": "rtWfTN6wJ4BbJslf",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.nF5z1OEhpi4t6a6S\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject() ] )\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Verstauchter Knöchel",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Sprained Ankle",
        "name": "Verstauchter Knöchel"
    },
    {
        "description": "Du stolperst und vertrittst dir schmerzhaft den Knöchel. Du erhältst für [[1d10]] Runden -10 auf Gewandtheits-Würfe.",
        "effects": [
            {
                "_id": "9dEo6xx3LZwu32td",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 10"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Verdrehter Knöchel",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Ankle",
        "name": "Verdrehter Knöchel"
    },
    {
        "description": "Der Treffer prellt dir den Arm. Du lässt alles fallen, was du in der Hand hältst.",
        "effects": [],
        "id": "Jarred Arm",
        "name": "Geprellter Arm"
    },
		{
			"id": "Badly Twisted Knee",
			"name": "Übel verdrehtes Knie",
			"description": "<p>Im Bemühen, deinem Gegner auszuweichen, verdrehst du dir übel das Knie. Du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{Muskelriss  (Schwer)}.</p>",
			"effects": [
				{
					"_id": "yJmV5ry9bcyqV5fL",
					"changes": [],
					"disabled": false,
					"duration": {
						"startTime": null
					},
					"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
					"label": "Übel verdrehtes Knie",
					"tint": null,
					"transfer": true,
					"flags": {
						"wfrp4e": {
							"effectTrigger": "oneTime",
							"effectApplication": "actor",
							"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})",
							"preventDuplicateEffects": false,
							"hide": false
						}
					}
				}
			]
		},
    {
        "description": "Der Treffer prellt dir den Arm schwer. Du lässt alles fallen, was du in der Hand hältst, die danach für [[1d10]] – WIB Runden (Minimum 1) nutzlos ist. Während dieser Zeit gilt die Hand als wäre sie verloren (siehe Amputierte Körperteile).",
        "effects": [],
        "id": "Badly Jarred Arm",
        "name": "Böse geprellter Arm"
    },
    {
        "description": "<p>Du erhältst 1 @Condition[Bewusstlos]-Zustand, der bis zu medizinischer Versorgung anhält, und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.EaqlLRQigwnsEAXX]{Knochenbruch (Schwer)}.</p>",
        "effects": [
            {
                "_id": "yYBsiXJGftVmMEeQ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "unconscious"
                    },
                    "wfrp4e": {
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/unconscious.png",
                "label": "Bewusstlos",
                "transfer": true
            },
            {
                "_id": "QaSpvCS9KAifTCNw",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid('Compendium.wfrp4e-core.injuries.EaqlLRQigwnsEAXX').then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()] )\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Gebrochenes Schlüsselbein",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Broken Collar Bone",
        "name": "Gebrochenes Schlüsselbein"
    },
    {
        "description": "Wähle zufällig einen Arm aus. Du lässt alles fallen, was du in der entsprechenden Hand hältst und der Arm ist danach für [[1d10]] Runden nutzlos. Während dieser Zeit gilt der Arm, als wäre er verloren (siehe Amputierte Körperteile).",
        "effects": [],
        "id": "Wrenched Collar Bone",
        "name": "Verdrehtes Schlüsselbein"
    },
    {
        "description": "Dir wird beinahe der Arm aus der Schulter gehebelt. Du lässt alles fallen, was du in der entsprechenden Hand hältst. Der Arm ist danach für [[1d10]] Runden nutzlos. Während dieser Zeit gilt der Arm als wäre er verloren (siehe Amputierte Körperteile).",
        "effects": [],
        "id": "Wrenched Arm",
        "name": "Verdrehter Arm"
    },
    {
        "description": "Dein Gehirn wird im Kopf umhergeworfen und Blut spritzt dir aus Nase und Ohren. Du erhältst 1 @Condition[Ertaubt]-Zustand, 2 @Condition[Blutend]-Zustände und [[1d10]] @Condition[Betäubt]-Zustände. Du erhältst zudem den Zustand @Condition[Erschöpft], der [[1d10]] Tage anhält. Wenn du eine weitere Kritische Verletzung am Kopf erleidest, während der @Condition[Erschöpft]-Zustand anhält, muss dir ein durchschnittlicher (+20) Ausdauer-Wurf gelingen, oder du erhältst zudem einen @Condition[Bewusstlos]-Zustand.",
        "effects": [
            {
                "_id": "4o8C5gO5JrPMQy7V",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Alle Würfe, die mit Hören zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Ertaubt",
                "transfer": true
            },
            {
                "_id": "F77tiXuPleKy6QKB",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "TYzxQVbjCM2iyLVl",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "args.actor.addCondition(\"stunned\", new Roll(\"1d10\").roll({async: false}).total)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Gehirnerschütterung",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "zirzZTdRx8xz8RI6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if(args.opposedTest.result.hitloc.value == \"head\" && (args.opposedTest.attackerTest.result.critical || args.actor.status.wounds.value - args.totalWoundLoss < 0))\n{\n\n  if (args.actor.isOwner) {\n    args.actor.setupSkill(\"Ausdauer\", { absolute: { difficulty: \"average\" } }).then(setupData => {\n      args.actor.basicTest(setupData).then(test => {\n        if (test.result.outcome == \"failure\")\n          args.actor.addCondition(\"unconscious\")\n      })\n    })\n  }\n}"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Gerhirnerschütterung - Erschöpft Zustand",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "AyoqSH1wIlPXFrdJ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "fatigued"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/fatigued.png",
                "label": "Erschöpft",
                "transfer": true
            }
        ],
        "id": "Concussive Blow",
        "name": "Gehirnerschütterung"
    },
    {
        "description": "<p>Der Treffer bricht dir eine oder mehrere Rippen. Du erhältst 1 @Condition[Betäubt]-Zustand und die Verletzung @Compendium[wfrp4e-core.injuries.QluSTTTq3viHJJUh]{Knochenbruch (Leicht)}.</p>",
        "effects": [
            {
                "_id": "GHwgHe9nIfj3RsTG",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.QluSTTTq3viHJJUh\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Rippenbruch",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "vc2JuBUI00H1WZwf",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            }
        ],
        "id": "Cracked Ribs",
        "name": "Rippenbruch"
    },
    {
        "description": "<p>Der Treffer zerschlägt dir den Ellenbogen und lässt Knochensplitter und Blut spritzen. Du lässt alles fallen, was du in der Hand hältst und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.rlDZZTj5PXjuRXa2]{Knochenbruch (Schwer)}.</p>",
        "effects": [
            {
                "_id": "sw8YrBAP6gfhSTSH",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.2A7SW9eXsm7MvLsk\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Zerschmetterter Ellenbogen",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Crushed Elbow",
        "name": "Zerschmetterter Ellenbogen"
    },
    {
        "description": "Ein schmerzhafter Treffer erwischt deinen Oberschenkel. Du erhältst 1 @Condition[Blutend]-Zustand und musst einen durchschnittlichen (+20) Ausdauer-Wurf bestehen oder du stolperst und erhältst den Zustand @Condition[Niedergestreckt].",
        "effects": [
            {
                "_id": "LkPmb8RmlhPowqfB",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "HgsptGxBG4CYhlk2",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n    args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"average\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Oberschenkeltreffer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Thigh Strike",
        "name": "Oberschenkeltreffer"
    },
    {
        "description": "Du erhältst 1 @Condition[Betäubt]-Zustand und musst einen einfachen (+40) Ausdauer-Wurf bestehen, oder du erbrichst dich und erhältst zusätzlich einen @Condition[Niedergestreckt]-Zustand.",
        "effects": [
            {
                "_id": "cTrI8BgwwT6KbOcx",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "3EKhg6lJsU12PXIN",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"easy\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Magentreffer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Gut Blow",
        "name": "Magentreffer"
    },
    {
        "description": "Der Schlag zerschmettert dein Gesicht und zerstört in einem Regen von Blut ein Auge und deine Nase. Du erhältst 3 Blutend-, 3 Geblendet- und 2 @Condition[Betäubt]-Zustände, und du verlierst ein Auge und die Nase – Amputation (schwer) @Compendium[wfrp4e-core.injuries.weczkAMPlTjX7lqU]{Verlorenes Auge}@Compendium[wfrp4e-core.injuries.SpPRZZRHxly7uo2G]{Amputierte Nase}.",
        "effects": [
            {
                "_id": "hawmXZ36uvoIAWpv",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "waGy0xtIvPj1cT0D",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Geblendet",
                "transfer": true
            },
            {
                "_id": "348txVEUS8rth7YB",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "7j3RINGp5K4ejLTp",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.weczkAMPlTjX7lqU\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.roObject()])\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.SpPRZZRHxly7uo2G\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Entstellender Treffer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Disfiguring Blow",
        "name": "Entstellender Treffer"
    },
    {
        "description": "Der Treffer lässt Sterne und Lichter vor deinen Augen tanzen. Du erhältst 1 @Condition[Betäubt]-Zustand.",
        "effects": [
            {
                "_id": "VJ0bwQJne0HNmtph",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            }
        ],
        "id": "Rattling Blow",
        "name": "Krachender Treffer"
    },
    {
        "description": "<p>Du erhältst 1 @Condition[Blutend]-Zustand. Nach der Begegnung musst du einen herausfordernden (+0) Ausdauer-Wurf bestehen, oder du verlierst einen Zeh @Compendium[wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx]{Amputierter Zeh} – Amputation (durchschnittlich).</p>",
        "effects": [
            {
                "_id": "2NSVzeLs6V2jWa8K",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "nlxBZY9R2qxa7bkC",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "endCombat",
                        "preventDuplicateEffects": false,
                        "script": "if (this.actor.isOwner)\n    this.actor.setupSkill(\"Ausdauer\").then(setupData => {\n      this.actor.basicTest(setupData).then(test => {\n        if (test.result.outcome == \"failure\") {\n          fromUuid(\"Compendium.wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx\").then(injury => {\n            this.actor.createEmbeddedDocuments(\"Item\", [injury..toObject()])\n            this.actor.deleteEmbeddedDocuments(\"ActiveEffect\", this.effect._id)\n          })\n        }\n      })\n    })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Übler Schnitt im Zeh",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Badly Cut Toe",
        "name": "Übler Schnitt im Zeh"
    },
    {
        "description": "Du erhältst 1 @Condition[Blutend]-Zustand.",
        "effects": [
            {
                "_id": "C28zNPsk79lesc2H",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Minor Leg Cut",
        "name": "Kleiner Schnitt am Bein"
    },
    {
        "description": "Der Treffer öffnet deine Wange und lässt überall Blut umherspritzen. Du erhältst 1 @Condition[Blutend]-Zustand.",
        "effects": [
            {
                "_id": "C28zNPsk79lesc2H",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Minor Head Cut",
        "name": "Kleiner Schnitt am Kopf"
    },
    {
        "description": "Gagner 1 État Hémorragique.",
        "effects": [
            {
                "_id": "C28zNPsk79lesc2H",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Minor Leg Cut",
        "name": "Kleiner Schnitt am Bein"
    },
    {
        "description": "<p>Du erhältst 2 @Condition[Blutend]-Zustände als dein Arm übel zugerichtet wird. Du erhältst 1 @Condition[Betäubt]-Zustand und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{Muskelriss (Leicht)}. Du musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand Bewusstlos.</p>",
        "effects": [
            {
                "_id": "GlKd8FG7CTvU8JRC",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "AgeemYAqqhNVFHBz",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "nOCDyzwdMDX9kunm",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\nif (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Tiefer Schnitt",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Deep Cut",
        "name": "Tiefer Schnitt"
    },
    {
        "description": "Die Waffe schlitzt dir den Oberschenkel auf. Du erhältst 3 @Condition[Blutend]-Zustände und musst einen herausfordernden (+0) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Niedergestreckt]. Bis die Wunde mit Chirurgie genäht wurde, verursacht jeder weitere Treffer an diesem Bein zusätzlich 1 @Condition[Blutend]-Zustand.",
        "effects": [
            {
                "_id": "RorPd1gHCj5K5e5E",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "jYEOUXmmtfU0bnjS",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if (args.opposedTest.result.hitloc.value == \"LEG_LOCATION_HERE\") // rLeg or lLeg\n    args.actor.addCondition(\"bleeding\", 1)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Aufgerissener Oberschenkel",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "53D0C2BXQCCAMXSu",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Aufgerissener Oberschenkel",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Torn Thigh",
        "name": "Aufgerissener Oberschenkel"
    },
    {
        "description": "Du musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst 3 @Condition[Betäubt]-Zustände.",
        "effects": [
            {
                "_id": "3hbs7SBwqUyfpvFs",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"stunned\", 3)\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Tiefschlag!",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Low Blow!",
        "name": "Tiefschlag!"
    },
    {
        "description": "Dein Kopf wird vollständig vom Hals getrennt und fliegt durch die Luft, um [[1d10]] Fuß weit in Zufallsrichtung zu landen (siehe Abweichung). Dein Körper bricht sofort leblos zusammen.",
        "effects": [
            {
                "_id": "v0B4racbne2RYIqD",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")\nChatMessage.create({content: game.wfrp4e.tables.formatChatRoll(\"scatter\")})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Geköpft",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Decapitated",
        "name": "Geköpft"
    },
    {
        "description": "<p>Der Treffer schmettert in deinen Unterarm. Du erhältst 1 @Condition[Blutend]-Zustand und die Verletzung @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{Muskelriss (Leicht)}.</p>",
        "effects": [
            {
                "_id": "kYbKdoUQIYq3zSTN",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "AdMOpRguQRPZCjVm",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Muskelriss",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Torn Muscles",
        "name": "Muskelriss"
    },
    {
        "description": "Du erhältst 4 @Condition[Blutend]-Zustände. Bis dir mit Chirurgie geholfen wurde, verursacht jeder weitere Treffer an diesem Arm zusätzlich 2 @Condition[Blutend]-Zustände.",
        "effects": [
            {
                "_id": "R8yyVjVN2G9uGe1Z",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "UGeKGGNmXVJAieTa",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if (args.opposedTest.result.hitloc.value == \"ARM_LOCATION_HERE\") // lArm or rArm\n    args.actor.addCondition(\"bleeding\", 2)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Verletzte Arterie",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Damaged Artery",
        "name": "Verletzte Arterie"
    },
    {
        "description": "Dein Arm wird abgetrennt und lässt arterielles Blut [[1d10]] Fuß weit in Zufallsrichtung spritzen (siehe Abweichung), während sich der Treffer bis tief in deinen Oberkörper hineingräbt.",
        "effects": [
            {
                "_id": "Te5ujLd9jiLGSVJr",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Brutale Verstümmelung",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Brutal Dismemberment",
        "name": "Brutale Verstümmelung"
    },
    {
        "description": "<p>Du erstarrst vor Schreck, als plötzlich einer deiner Finger davonfliegt. Du erhältst 1 @Condition[Blutend]-Zustand – @Compendium[wfrp4e-core.injuries.SYjWiKDzMS6CtROJ]{Amputation (durchschnittlich)}.</p>",
        "effects": [
            {
                "_id": "HkPD4WDbEYIz83dy",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "rG3wXUaHLNu7IcYO",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.SYjWiKDzMS6CtROJ\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()] )\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Abgetrennter Finger",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Severed Finger",
        "name": "Abgetrennter Finger"
    },
    {
        "description": "<p>Dein Rücken scheint vor Schmerzen geradezu zu glühen, als du dir dort einen Muskel zerrst. Du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.eWPN3CV2Eddwz8aM]{Muskelriss (Schwer)}.</p>",
        "effects": [
            {
                "_id": "AiDPNet52D6Mwycb",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.eWPN3CV2Eddwz8aM\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Gezerrter Rücken",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Pulled Back",
        "name": "Gezerrter Rücken"
    },
    {
        "description": "Dich trifft ein harter Schlag mitten auf die Stirn. Du erhältst 2 @Condition[Blutend]-Zustände und 1 @Condition[Geblendet]-Zustand, wobei der @Condition[Geblendet]-Zustand nicht beseitigt werden kann, ehe nicht alle @Condition[Blutend]-Zustände beseitigt wurden.",
        "effects": [
            {
                "_id": "DhFtbgaZVeqb8kaH",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "sTAtmClXjBUnD5VO",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Geblendet",
                "transfer": true
            }
        ],
        "id": "Struck Forehead",
        "name": "Stirntreffer"
    },
    {
        "description": "<p>Die Waffe schneidet dicht unter dem Knie tief durch Knochen und Sehnen. Du erhältst 1 Betäubt- und den @Condition[Niedergestreckt]-Zustand. Zusätzlich erleidest du die Verletzungen @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Knochenbruch (leicht)} und @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{Muskelriss  (Schwer)}.</p>",
        "effects": [
            {
                "_id": "RW5eRZ7NxikYNagM",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "YS3kViPKuIu9Aaif",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "Niedergestreckt",
                "transfer": true
            },
            {
                "_id": "lanapxEmE0mai3mV",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.7mCcI3q7hgWcmbBU\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Schienbeintreffer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Carved Shin",
        "name": "Schienbeintreffer"
    },
    {
        "description": "Du erhältst 2 @Condition[Blutend]-Zustände und 1 @Condition[Betäubt]-Zustand. Du musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Bewusstlos], weil dir schwarz vor Augen wird. Sofern dir dabei nicht 4+ EG gelingen, schreist du zudem vor Pein auf.",
        "effects": [
            {
                "_id": "MeryWEfxh1qfb4qD",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "k8a0UhmO2dc0eg89",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "oScP7BQrypeVVVbf",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Schmerzhafter Schnitt",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Painful Cut",
        "name": "Schmerzhafter Schnitt"
    },
    {
        "description": "<p>Dir wird der Arm ausgekugelt. Du musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst die Zustände @Condition[Betäubt] und @Condition[Niedergestreckt]. Du lässt alles fallen, was du in der entsprechenden Hand hältst. Der Arm ist danach nutzlos und gilt, als wäre er verloren (siehe Amputierte Körperteile). Du erhältst 1 @Condition[Betäubt]-Zustand, bis dir medizinische Versorgung zuteilwurde. Nach dieser medizinischen Versorgung ist ein Erweiterter durchschnittlicher (+20) Heilen-Wurf nötig, der 6 EG benötigt, um den Arm wieder einzurenken und ihn wieder nutzbar zu machen. Würfe, die diesen Arm erfordern, werden [[1d10]] Tage lang mit -10 durchgeführt.</p>",
        "effects": [
            {
                "_id": "Ce9QAvROf94V16sJ",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            {\n                 args.actor.addCondition(\"prone\")\n                 args.actor.addCondition(\"stunned\")\n            }\n          \n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Ausgerenkte Schulter",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Dislocated Shoulder",
        "name": "Ausgerenkte Schulter"
    },
    {
        "description": "LP-Verlust: Tod.<br>Du wirst entzweigehackt. Deine obere Hälfte landet in Zufallsrichtung neben dir (siehe Abweichung) und alle Charaktere innerhalb von 2 Schritt werden geradezu in Blut getaucht.",
        "effects": [
            {
                "_id": "Du7cZodgpEKD8eK8",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "In Stücke gerissen",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Torn Apart",
        "name": "In Stücke gerissen"
    },
    {
        "description": "Dein Ohr kassiert einen flachen Treffer und klingelt nun. Du erhältst 1 @Condition[Ertaubt]-Zustand.",
        "effects": [
            {
                "_id": "7a3L530CIhnX5cTl",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Alle Würfe, die mit Hören zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Ertaubt",
                "transfer": true
            }
        ],
        "id": "Ear Bash",
        "name": "Schlag aufs Ohr"
    },
    {
        "description": "<p>Der Hieb erwischt deine Kniescheibe und lässt sie zu kleinen Stücken zersplittern. Du erhältst 1 Blutend-, 1 Betäubt- sowie den @Condition[Niedergestreckt]-Zustand und die Verletzung @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Knochenbruch (leicht)}, um dann am Boden liegend dein verletztes Bein zu umklammern.</p>",
        "effects": [
            {
                "_id": "VeT5PVDzmP96JWCM",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "Niedergestreckt",
                "transfer": true
            },
            {
                "_id": "frTFfaHrrJxQMQvi",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "0wiLtR9wzYfqn7kK",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.2iult41Jehz0F1O8\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Gebrochenes Knie",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "zn1gNVJsB6wLvLmH",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Broken Knee",
        "name": "Gebrochenes Knie"
    },
    {
        "description": "Dein Knie wird aus dem Gelenk gedreht und das Bein gilt als nutzlos. Du erhältst den @Condition[Niedergestreckt]-Zustand und musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Betäubt], der bis zu medizinischer Versorgung anhält. Nach der ersten medizinischen Versorgung ist ein Erweiterter durchschnittlicher (+20) Heilen-Wurf nötig, der 6 EG benötigt, um das Knie wieder einzurenken, und es wieder nutzbar zu machen. [[1d10]] Tage lang ist deine Bewegung halbiert und Würfe, die dieses Bein erfordern, werden mit -10 durchgeführt.",
        "effects": [
            {
                "_id": "vGXj3JcQSik2Fof6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n    args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Ausgerenktes Knie",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Dislocated Knee",
        "name": "Ausgerenktes Knie"
    },
    {
        "description": "Du verdrehst das Knie deutlich zu weit und erhältst für [[1d10]] Runden -20 auf Gewandtheits-Würfe.",
        "effects": [
            {
                "_id": "BjIyeZdTw8TPV9qC",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 20\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 20"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Verdrehtes Knie",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Knee",
        "name": "Verdrehtes Knie"
    },
    {
        "description": "<p>Du erhältst 1 @Condition[Betäubt]-Zustand und die Verletzung @Compendium[wfrp4e-core.injuries.EaqlLRQigwnsEAXX]{Knochenbruch  (Schwer)}. Zusätzlich musst einen herausfordernden (+0) Ausdauer-Wurf bestehen oder du erhältst auch den Zustand @Condition[Niedergestreckt].</p>",
        "effects": [
            {
                "_id": "EwflBBAdP3PfmQzC",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "WHjhLJT1O6cxIv8u",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.QluSTTTq3viHJJUh\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\nif (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Gebrochene Hüfte",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Fractured Hip",
        "name": "Gebrochene Hüfte"
    },
    {
        "description": "Du erhältst 1 @Condition[Blutend]-Zustand, der sich nur mit Chirurgie entfernen lässt, und infizierst dich mit @Compendium[wfrp4e-core.diseases.M8XyRs9DN12XsFTQ]{Blutfäule}.",
        "effects": [
            {
                "_id": "1WF2x6qda0OfmM8Y",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "bvNWTQ0W26esdMso",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "fromUuid(\"Compendium.wfrp4e-core.diseases.M8XyRs9DN12XsFTQ\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Innere Blutungen",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Internal Bleeding",
        "name": "Innere Blutungen"
    },
    {
        "description": "<p>Der Treffer dringt in Hüfthöhe tief in das Bein ein. Du erhältst 2 @Condition[Blutend]-Zustände, den Zustand @Condition[Niedergestreckt] und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Knochenbruch (leicht)}. Zudem musst du einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst durch die Schmerzen den Zustand @Condition[Betäubt].</p>",
        "effects": [
            {
                "_id": "m5CJfHO2ZfBORtkr",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "Niedergestreckt",
                "transfer": true
            },
            {
                "_id": "SlYdtHgMRI6vCztC",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "xN966TmmV1zEtGy9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.7mCcI3q7hgWcmbBU\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\nif (args.actor.isOwner)\n    args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Hieb in das Bein",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Hacked Leg",
        "name": "Hieb in das Bein"
    },
    {
        "description": "<p>Du lässt alles fallen, was du in der Hand hältst und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl]{Muskelriss (Schwer)}.</p>",
        "effects": [
            {
                "_id": "MgpYZu22zgrLdxmf",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Bänderriss",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Ruptered Ligament",
        "name": "Bänderriss"
    },
    {
        "description": "<p>Das Knacken verdreht einem den Magen, als ein Treffer dein Kinn trifft und es bricht. Du erhältst 3 @Condition[Betäubt]-Zustände. Du musst einen herausfordernden (+0) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Bewusstlos]. Du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.hCadFsTRvLN9faaY]{Knochenbruch (Schwer)}.</p>",
        "effects": [
            {
                "_id": "wAq76bdunkcb9wTw",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "WjHgjbRuh0M3H8g6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.hCadFsTRvLN9faaY\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\nif (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Gebrochener Kiefer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Broken Jaw",
        "name": "Gebrochener Kiefer"
    },
    {
        "description": "Ein furchtbares Knacken erklingt und Schmerz schießt durch dein Gesicht, als der Treffer deinen Kiefer bricht. Du erhältst 2 @Condition[Betäubt]-Zustände und erleidest die Verletzung @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Knochenbruch (leicht)}.",
        "effects": [
            {
                "_id": "g9ZNTiFKGxZBQkvT",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "OipdUoeetMzgA4m9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.nbhn2wX35b7Jrcbg\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Angebrochener Kiefer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Fractured Jaw",
        "name": "Angebrochener Kiefer"
    },
    {
        "description": "<p>Der Treffer reißt dir beinahe den ganzen Kiefer ab, zerfetzt deine Zunge und lässt einen Regen aus Blut und Zähnen fliegen. Du erhältst 4 @Condition[Blutend]- und 3 @Condition[Betäubt]-Zustände. Du musst einen sehr schweren (-30) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Bewusstlos]. Du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.hCadFsTRvLN9faaY]{Knochenbruch (schwer)} und verlierst die Zunge @Compendium[wfrp4e-core.injuries.rkJA1DlK51QuRlJy]{Amputierte Zunge} und [[1d10]] Zähne @Compendium[wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1]{Verlorener Zahn} – Amputation (schwer).</p>",
        "effects": [
            {
                "_id": "jXnxVAZFV82gebaR",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "6FBVi7EOhHnDesA0",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "Ru3d8ZlbJSm8NlaU",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1\").then(injury => {\n let teeth = new Roll(\"1d10\").roll({async: false}).total\n ChatMessage.create({content : `<b>${this.actor.data.token.name}</b> verliert ${teeth} Zähne`, speaker : {alias: this.effect.label}})\ninjury.location.value = `${teeth} ${injury.location.value}`\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.rkJA1DlK51QuRlJy\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.hCadFsTRvLN9faaY\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\nif (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Zerschmetterter Kiefer",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mangled Jaw",
        "name": "Zerschmetterter Kiefer"
    },
    {
        "description": "Du hast einen üblen Schnitt in der Hand, der deinen Griff schlüpfrig werden lässt. Du erhältst 1 @Condition[Blutend]-Zustand. Während du unter dem Blutend-Zustand leidest, musst du vor jeder Handlung, die etwas in dieser Hand Gehaltenes erfordert, einen durchschnittlichen (+20) Geschicklichkeits-Wurf bestehen, oder du lässt das fallen, was du in dieser Hand hältst.",
        "effects": [
            {
                "_id": "5EOJYNGGp4ZPXIGL",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Bleeding hand",
        "name": "Blutende Hand"
    },
    {
        "description": "<p>Deine Hand ist nur noch ein verdrehter, blutiger Klumpen. Du verlierst die Hand – @Compendium[wfrp4e-core.injuries.zyocWSzEZEC826NS]{Amputation (schwer)} – und erhältst 2 @Condition[Blutend]-Zustände. Du musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich die Zustände @Condition[Betäubt] und @Condition[Niedergestreckt].</p>",
        "effects": [
            {
                "_id": "tyXuApNnqAV4JcJ5",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.zyocWSzEZEC826NS\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            { \n                   args.actor.addCondition(\"prone\")\n                  args.actor.addCondition(\"stunned\")\n             }\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Zerfetzte Hand",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mangled Hand",
        "name": "Zerfetzte Hand"
    },
    {
        "description": "<p>Der Treffer teilt dir die Hand. Du verlierst einen Finger – @Compendium[wfrp4e-core.injuries.SYjWiKDzMS6CtROJ]{Amputation (schwierig)}. Du erhältst 2 Blutend-Zustände und 1 @Condition[Betäubt]-Zustand. In jeder darauffolgenden Runde, in der du keine medizinische Versorgung erhältst, verlierst du einen weiteren Finger, da die Wunde aufreißt; wenn dir die Finger ausgehen verlierst du die Hand – @Compendium[wfrp4e-core.injuries.zyocWSzEZEC826NS]{Amputation (schwierig)}.</p><",
        "effects": [
            {
                "_id": "lSn9Mr174doheAbo",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "3rDSK76g1cKpmn40",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "6KtIpUxSWrqIewki",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.SYjWiKDzMS6CtROJ\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()] )\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Gespaltene Hand",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Cleft Hand",
        "name": "Gespaltene Hand"
    },
    {
        "description": "An deinem Schienbein öffnet sich ein tiefer Schnitt. Du erhältst 2 @Condition[Blutend]-Zustände und musst einen herausfordernden (+0) Ausdauer-Wurf bestehen, oder du erhältst den Zustand @Condition[Niedergestreckt].",
        "effects": [
            {
                "_id": "MeZJb40J14iJng8X",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "kub1YScTxM1VNLHK",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Böser Schnitt",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Bad Cut",
        "name": "Böser Schnitt"
    },
    {
        "description": "Ein satter Treffer trifft dich mitten ins Gesicht und lässt Blut daraus hervorschießen. Du erhältst 2 @Condition[Blutend]-Zustände. Du musst einen herausfordernden (+0) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Betäubt]. Nach dem Verheilen erhältst du +/-1 EG bei passenden sozialen Würfen, abhängig vom Kontext, bis Chirurgie angewandt wurde, um die Nase zu richten.",
        "effects": [
            {
                "_id": "us244BgOUN1LRLnc",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "zYfCX8Eq2VkRFhNI",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Gebrochene Nase",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Broken Nose",
        "name": "Gebrochene Nase"
    },
    {
        "description": "<p>Der Treffer zerschmettert dein Auge vollständig und verursacht rasende Schmerzen. Du erhältst 3 Blutend-, 2 @Condition[Geblendet]-Zustände und 1 @Condition[Betäubt]-Zustand, und du verlierst dein Auge – @Compendium[wfrp4e-core.injuries.weczkAMPlTjX7lqU]{Amputation (schwierig)}.</p>",
        "effects": [
            {
                "_id": "4G9KjSyQNM9UFOlS",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Geblendet",
                "transfer": true
            },
            {
                "_id": "pSm6zIWXDFmFg3Zq",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "jatRx58WzHQUA31m",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "SYIKc7QymcGfIwN9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.weczkAMPlTjX7lqU\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Zerstörtes Auge",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Devastated Eye",
        "name": "Zerstörtes Auge"
    },
    {
        "description": "<p>Von deinem Ohr bleibt wenig übrig, nachdem der Treffer es zerfetzt hat. Du erhältst 2 @Condition[Ertaubt]-Zustände und 1 @Condition[Blutend]-Zustand, und du verlierst dein Ohr – @Compendium[wfrp4e-core.injuries.8piWcBKFlQ2J1E3A]{Amputation (durchschnittlich)}.</p>",
        "effects": [
            {
                "_id": "FZuPzqtWTtFMIciJ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Ertaubt",
                "transfer": true
            },
            {
                "_id": "lDs43plzT9i4Jxzb",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "kaAFU5cxgv0idSQZ",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.8piWcBKFlQ2J1E3A\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Zerschmettertes Ohr",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mangled Ear",
        "name": "Zerschmettertes Ohr"
    },
    {
        "description": "Die Seite deines Kopfes kassiert einen bösen Treffer, der dir das Ohr zerschneidet. Du erhältst 2 @Condition[Ertaubt]-Zustände und 1 @Condition[Blutend]-Zustand.",
        "effects": [
            {
                "_id": "SbOvAmqaK31JREjI",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Alle Würfe, die mit Hören zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Ertaubt",
                "transfer": true
            },
            {
                "_id": "CwBoFiJqX5bc27F2",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Sliced Ear",
        "name": "Zerschnittenes Ohr"
    },
    {
        "description": "Im Getümmel wird dir der Zeh angeschlagen. Du musst einen durchschnittlichen (+20) Ausdauer-Wurf bestehen, oder du erhältst bis zum Ende der nächsten Runde -10 auf Gewandtheits-Würfe.",
        "effects": [
            {
                "_id": "Uxp4sb58T0fiOXEB",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 10"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Verstauchter Zeh",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Stubbed Toe",
        "name": "Verstauchter Zeh"
    },
    {
        "description": "Du gerätst im Getümmel aus dem Tritt und ins Taumeln. Du musst einen herausfordernden (+0) Ausdauer-Wurf bestehen, oder du erhältst den Zustand @Condition[Niedergestreckt].",
        "effects": [
            {
                "_id": "UEnlvAwvGq0076To",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Aus dem Tritt",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Lost Footing",
        "name": "Aus dem Tritt"
    },
    {
        "description": "<p>Der Treffer zerschmettert deinen Fuß. Du musst einen schweren (-20) Ausdauer-Wurf bestehen oder du erhältst den Zustand @Condition[Niedergestreckt] und verlierst 1 Zeh @Compendium[wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx]{Amputierter Zeh}, plus einen zusätzlichen Zeh für jeden EG unter 0 – Amputation (durchschnittlich). Du erhältst 2 @Condition[Blutend]-Zustände. Wenn du nicht binnen [[1d10]] Tagen mittels Chirurgie behandelt wirst, verlierst du den Fuß vollständig.</p>",
        "effects": [
            {
                "_id": "1nNGzJZNKnuXr9W7",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "nWRttvafUnh1XIZU",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "if(args.actor.isOwner) {\n    args.actor.setupSkill(\"Ausdauer\", { absolute: { difficulty: \"average\" } }).then(setupData => {\n      args.actor.basicTest(setupData).then(test => {\n        if (test.result.outcome == \"failure\") {\n          args.actor.addCondition(\"prone\")\n          fromUuid(\"Compendium.wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx\").then(injury => {\n               injury.location.value = `${Math.clamped(Math.abs(test.result.outcome.SL) + 1, 1, 5)} ${injury.location.value}`\n              args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n          })\n        }\n      })\n    })\n  }"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Zerschmetterter Fuß",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Crushed Foot",
        "name": "Zerschmetterter Fuß"
    },
    {
        "description": "<p>Dein Fuß wird am Knöchel abgetrennt und landet [[1d10]] Fuß weit in Zufallsrichtung (siehe Abweichung) –@Compendium[wfrp4e-core.injuries.gz2xy41OSVZ8YBgI]{Amputierter Fuß} Amputation (schwer). Du erhältst 3 Blutend- und 2 @Condition[Betäubt]-Zustände und den @Condition[Niedergestreckt]-Zustand.</p>",
        "effects": [
            {
                "_id": "n4NWJIGZiDU9aWt4",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "rIF8c6C0BNeSjDv2",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "2ngJlZ488J7L1sD7",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "Niedergestreckt",
                "transfer": true
            },
            {
                "_id": "yZAbuVNb4ExBntt9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.gz2xy41OSVZ8YBgI\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Abgetrennter Fuß",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Severed Foot",
        "name": "Abgetrennter Fuß"
    },
    {
        "description": "Du erhältst 1 @Condition[Blutend]-Zustand.",
        "effects": [
            {
                "_id": "zZmnf7k6JvRb7ULV",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            }
        ],
        "id": "Tis But A Scratch!",
        "name": "Das ist nur ein Kratzer!"
    },
    {
        "description": "Du erhältst 1 @Condition[Betäubt]-Zustand und musst einen durchschnittlichen (+20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den @Condition[Niedergestreckt]-Zustand. Deine Bewegung ist für [[1d10]] Runden halbiert, da du erst wieder zu Atem kommen musst.",
        "effects": [
            {
                "_id": "NrZ8LRI1dsP46RmJ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "uaaFc96JlTCALmeJ",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"average\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Solarplexus geprellt",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "5A8VfGUQYx8Q0M0G",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prePrepareData",
                        "script": "args.actor.details.move.value /= 2"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Movement Halved",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Winded",
        "name": "Solarplexus geprellt"
    },
    {
        "description": "<p>Eine großer Muskelstrang auf der Rückseite deines Oberschenkels wird gekappt und lässt dich aufbrüllen, als das Bein unter dir zusammenbricht. Du erhältst 2 @Condition[Blutend]- und 2 @Condition[Betäubt]-Zustände sowie den @Condition[Niedergestreckt]-Zustand und starrst in blankem Entsetzen auf dein Bein, das dich nie mehr tragen wird –@Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Amputiertes Bein} Amputation (sehr schwer).</p>",
        "effects": [
            {
                "_id": "OV1vfh4PQRfDwofO",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "URt2bkWmWumsEP1k",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "wVKOGkIJf8YblbFA",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "Niedergestreckt",
                "transfer": true
            },
            {
                "_id": "r5t7w5lcG1iddbUt",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.k00PimCWkff11IA0\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Zerteilter Muskel",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Cut Tendon",
        "name": "Zerteilter Muskel"
    },
    {
        "description": "<p>Du erhältst 1 Betäubt- und den @Condition[Niedergestreckt]-Zustand, als eine deiner Sehnen schmerzhaft reißt und musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Bewusstlos]. Dein Bein ist nutzlos (siehe Amputierte Körperteile) und du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{Muskelriss  (Schwer)}.</p>",
        "effects": [
            {
                "_id": "ixCa0FfjTQFA9Th6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\nif (args.actor.isOwner)\n   args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Gerissene Sehne",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Ruptured Tendon",
        "name": "Gerissene Sehne"
    },
    {
        "description": "<p>Der Treffer durchtrennt deine Sehnen und lässt den Arm nutzlos herabhängen – @Compendium[wfrp4e-core.injuries.MnMZv7ZXoRqoH9dS]{Amputation (sehr schwer)}. Du erhältst 3 @Condition[Blutend]-Zustände, 1 Betäubt- und den @Condition[Niedergestreckt]-Zustand und musst einen schweren (-20) Ausdauer-Wurf bestehen, oder du erhältst zusätzlich den Zustand @Condition[Bewusstlos].</p>",
        "effects": [
            {
                "_id": "9FdeaoISEUYHNkxv",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Blutend",
                "transfer": true
            },
            {
                "_id": "3WIVf1QT93cut5OA",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "Niedergestreckt",
                "transfer": true
            },
            {
                "_id": "9qQs2OvZgvHzRHix",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Betäubt",
                "transfer": true
            },
            {
                "_id": "0aCPrsOCLEVcZGxF",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.MnMZv7ZXoRqoH9dS\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})\n\n\nif (args.actor.isOwner)\n    args.actor.setupSkill(\"Ausdauer\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.outcome == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Gekappte Sehnen",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Sliced Tendons",
        "name": "Gekappte Sehnen"
    },
    {
        "description": "<p>Dein Arm wird gestaucht und du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{Muskelriss (Leicht)}.</p>",
        "effects": [
            {
                "_id": "Xk9jhNPT42L2nloL",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Stauchung",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Sprain",
        "name": "Stauchung"
    },
    {
        "description": "<p>Du erleidest die Verletzung @Compendium[wfrp4e-core.injuries.7rBhIRo96Mydo0Cv]{Muskelriss  (Leicht)}.</p>",
        "effects": [
            {
                "_id": "qfUJIoRqhr1u8ODw",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.7rBhIRo96Mydo0Cv\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Rücken verdreht",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Back",
        "name": "Rücken verdreht"
    },
    {
        "description": "Der Treffer streift deine Augenhöhle. Du erhältst 1 @Condition[Geblendet]-Zustand.",
        "effects": [
            {
                "_id": "megBKxKy2Xu8LoXg",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Würfe, die mit Sehen zu tun haben",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Geblendet",
                "transfer": true
            }
        ],
        "id": "Poked Eye",
        "name": "Angeschlagenes Auge"
    },
    {
			"id": "Minor Arm Cut",
			"name": "Kleiner Schnitt am Arm",
			"description": "<p>Du erhältst 1 @Condition[Blutend]-Zustand als dein Oberarm einen tiefen Schnitt erleidet.</p>",
			"effects": [
				{
					"_id": "d2Gh2PYEwe7NdMWQ",
					"changes": [],
					"disabled": false,
					"duration": {
						"startTime": null
					},
					"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
					"label": "Bleeding",
					"transfer": true,
					"flags": {
						"wfrp4e": {
							"trigger": "endRound",
							"value": 1
						},
						"core": {
							"statusId": "bleeding"
						}
					}
				}
			]
		}
]
}