Neuanfang mit französischem Modul

This commit is contained in:
2025-05-05 23:25:00 +02:00
parent cf24ef97df
commit 3f74b8dfdd
3135 changed files with 38383 additions and 93206 deletions
+43 -43
View File
@@ -105,9 +105,9 @@ export class WH4FRPatchConfig {
for ( let key in row) {
if (key != "range") {
if ( row[key].name == 'Slayer' ) {
row[key].name = "Slayer";
row[key].name = "Tueur Nains";
} else if ( row[key].name == 'Duelist' ) {
row[key].name = "Duellant";
row[key].name = "Duelliste";
//console.log(">>>>> Career ?", key, row[key].name, career_fr.name );
} else {
let career_fr = game.babele.translate( compendiumName, {name: row[key].name}, true );
@@ -124,8 +124,8 @@ export class WH4FRPatchConfig {
if (game.user.isGM) {
let coreC7 = game.modules.find(mod => mod.id == "wfrp4e-core")
if (!coreC7 || !coreC7.active) {
ui.notifications.warn("Sie haben das CoreC7-Modul nicht aktiviert! Die Übersetzung wird daher unvollständig und unwirksam sein.")
if (!coreC7 || !coreC7.active) {
ui.notifications.warn("Vous n'avez pas activé le module CoreC7 ! La traduction sera donc incomplète et inopérante.")
return
}
}
@@ -135,52 +135,52 @@ export class WH4FRPatchConfig {
game.wfrp4e.config.qualityDescriptions["distract"] = game.i18n.localize("WFRP4E.Properties.Distract"); // Patch missing quality
game.wfrp4e.config.talentBonuses = {
"gerissenheit": "int",
"einnehmendes wesen": "fel",
"meisterschütze": "bs",
"sehr stark": "s",
"aufgeweckt": "i",
"blitzschnelle reflexe": "ag",
"kühler kopf": "wp",
"unverwüstlich": "t",
"geschickte finger": "dex",
"geborener krieger": "ws"
"perspicace": "int",
"affable": "fel",
"tireur de précision": "bs",
"très fort": "s",
"vivacité": "i",
"reflexes foudroyants": "ag",
"imperturbable": "wp",
"très résistant": "t",
"doigts de fée": "dex",
"guerrier né": "ws"
}
if (game.wfrp4e.config.loreEffects) {
game.wfrp4e.config.loreEffects["beasts"].label = "Lehre der Bestien";
game.wfrp4e.config.loreEffects["death"].label = "Lehre des Todes";
game.wfrp4e.config.loreEffects["fire"].label = "Lehre des Feuers";
game.wfrp4e.config.loreEffects["metal"].label = "Lehre des Metalls";
game.wfrp4e.config.loreEffects["heavens"].label = "Lehre des Himmels";
game.wfrp4e.config.loreEffects["life"].label = "Lehre des Lebens";
game.wfrp4e.config.loreEffects["light"].label = "Lehre des Lichts";
game.wfrp4e.config.loreEffects["shadow"].label = "Lehre der Schatten";
game.wfrp4e.config.loreEffects["hedgecraft"].label = "Lehre der Heckenzauberei";
game.wfrp4e.config.loreEffects["hedgecraft"].label = "Lehre der Hexerei";
game.wfrp4e.config.loreEffects["beasts"].label = "Domaine des Bêtes"
game.wfrp4e.config.loreEffects["death"].label = "Domaine de la Mort"
game.wfrp4e.config.loreEffects["fire"].label = "Domaine du Feu"
game.wfrp4e.config.loreEffects["metal"].label = "Domaine du Métal"
game.wfrp4e.config.loreEffects["heavens"].label = "Domaine des Cieux"
game.wfrp4e.config.loreEffects["life"].label = "Domaine de la Vie"
game.wfrp4e.config.loreEffects["light"].label = "Domaine de la Lumière"
game.wfrp4e.config.loreEffects["shadow"].label = "Domaine des Ombres"
game.wfrp4e.config.loreEffects["hedgecraft"].label = "Domaine de la Magie de Village"
game.wfrp4e.config.loreEffects["hedgecraft"].label = "Domaine de la Sorcellerie"
}
if (game.wfrp4e.config.species) {
game.wfrp4e.config.species["human"] = "Mensch";
game.wfrp4e.config.species["dwarf"] = "Zwerg";
game.wfrp4e.config.species["halfling"] = "Halbling";
game.wfrp4e.config.species["helf"] = "Hochelf";
game.wfrp4e.config.species["welf"] = "Waldelf";
game.wfrp4e.config.species["human"] = "Humain";
game.wfrp4e.config.species["dwarf"] = "Nain";
game.wfrp4e.config.species["halfling"] = "Halfling";
game.wfrp4e.config.species["helf"] = "Haut Elfe";
game.wfrp4e.config.species["welf"] = "Elfe Sylvain";
}
if (game.wfrp4e.config.charastericticsBonus) {
game.wfrp4e.config.charastericticsBonus =
{
"ws": "Kampfgeschickbonus",
"bs": "Ballistische Fertigkeits Bonus",
"s": "Stärkebonus",
"t": "Widerstandsbonus",
"i": "Initiativebonus",
"ag": "Gewandheitsbonus",
"dex": "Geschicklichkeitsbonus",
"int": "Intelligenzbonus",
"wp": "Willenskraftbonus",
"fel": "Charismabonus"
"ws": "Bonus de Capacité de Combat",
"bs": "Bonus de Capacité de Tir",
"s": "Bonus de Force",
"t": "Bonus d'Endurance",
"i": "Bonus d'Initiative",
"ag": "Bonus d'Agilité",
"dex": "Bonus de Dexterité",
"int": "Bonus d'Intelligence",
"wp": "Bonus de Force Mentale",
"fel": "Bonus de Sociabilité"
}
}
@@ -996,7 +996,7 @@ export class WH4FRPatchConfig {
game.wfrp4e.config.symptomEffects = {
"blight": {
label: "Gift",
label: "Toxine",
icon: "modules/wfrp4e-core/icons/diseases/disease.png",
transfer: true,
flags: {
@@ -1006,9 +1006,9 @@ export class WH4FRPatchConfig {
"symptom": true,
"script": `
let difficulty = ""
if (this.effect.label.includes("moderat"))
if (this.effect.label.includes("Modéré"))
difficulty = "easy"
else if (this.effect.label.includes("schwerwiegend"))
else if (this.effect.label.includes("Sévère"))
difficulty = "average"
else
difficulty = "veasy"
@@ -1027,7 +1027,7 @@ export class WH4FRPatchConfig {
}
},
"buboes": {
label: "Blasen",
label: "Bubons",
icon: "modules/wfrp4e-core/icons/diseases/disease.png",
transfer: true,
flags: {