const test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), { skipTargets: true, appendTitle: ` — ${this.effect.name}`, fields: {difficulty: "challenging"}, context: { failure: `Butcher verliert Zähne.` } }); await test.roll(); if (test.failed) { const SL = Number(test.result.SL); this.script.message(`Butcher verliert ${SL} Zähne.`); }