      /*
      game.wfrp4e.config.speciesSkills["human"] = [
        "Soins aux animaux",
        "Charme",
        "Calme",
        "Evaluation",
        "Ragot",
        "Marchandage",
        "Langue (Bretonnien)",
        "Langue (Wastelander)",
        "Commandement",
        "Savoir (Reikland)",
        "Corps à corps (Base)",
        "Projectiles (Arc)"
      ];
      game.wfrp4e.config.speciesSkills["dwarf"] = [
        "Resistenz à l'alcool",
        "Calme",
        "Resistenz",
        "Divertissement (Raconter)",
        "Evaluation",
        "Intimidation",
        "Langue (Khazalid)",
        "Savoir (Nains)",
        "Savoir (Geologie)",
        "Savoir (Metallurgie)",
        "Corps à corps (Base)",
        "Métier (Au choix)"
      ];
      game.wfrp4e.config.speciesSkills["halfling"] = [
        "Charme",
        "Resistenz à l'alcool",
        "Esquive",
        "Pari",
        "Marchandage",
        "Intuition",
        "Langue (Mootland)",
        "Savoir (Reikland)",
        "Perception",
        "Escamotage",
        "Discrétion (Au choix)",
        "Métier (Cuisinier)"
      ];
      game.wfrp4e.config.speciesSkills["helf"] = [
        "Calme",
        "Divertissement (Chant)",
        "Evaluation",
        "Langue (Eltharin)",
        "Commandement",
        "Corps à corps (Base)",
        "Orientation",
        "Perception",
        "Musicien (Au choix)",
        "Projectiles (Arc)",
        "Voile",
        "Natation"
      ];

      game.wfrp4e.config.speciesSkills["welf"] = [
        "Athlétisme",
        "Escalade",
        "Resistenz",
        "Divertissement (Chant)",
        "Intimidation",
        "Langue (Eltharin)",
        "Corps à corps (Base)",
        "Survie en extérieur",
        "Perception",
        "Projectiles (Arc)",
        "Discrétion (Rural)",
        "Pistage"
      ];*/
      game.wfrp4e.config.speciesTalents["human"] = [
        "Unkenruf",
        "Einnehmendes Wesen, Gerissenheit",
        3
      ]
      game.wfrp4e.config.speciesTalents["dwarf"] = [
        "Magieresistenz",
        "Nachtsicht",
        "Lesen & Schreiben, Unerbittlich",
        "Entschlossen, Willensstärke",
        "Stämmig",
        0
      ]
      game.wfrp4e.config.speciesTalents["halfling"] = [
        "Scharfer Sinn  (Gout)",
        "Nachtsicht",
        "Résistant (Chaos)",
        "Zierlich",
        2
      ];
      game.wfrp4e.config.speciesTalents["helf"] = [
        "Scharfer Sinn  (Vue)",
        "Kühler Kopf, Gerissenheit",
        "Nachtsicht",
        "Zweites Gesicht, Sechster Sinn",
        "Lesen & Schreiben",
        0
      ]
      game.wfrp4e.config.speciesTalents["welf"] = [
        "Scharfer Sinn  (Vue)",
        "Robustheit, Zweites Gesicht",
        "Nachtsicht",
        "Streuner",
        "Lesen & Schreiben, Très Résistant",
        0
      ]

      /************************************************************************************/
  static perform_rnhd_patch() {
    game.wfrp4e.config.species['gnome'] = 'Gnome';
    game.wfrp4e.config.speciesSkills["gnome"] = [
      "Focalisation (Ulgu)",
      "Charme",
      "Resistenz à l'alcool",
      "Esquive",
      "Divertissement (Au choix)",
      "Ragot",
      "Marchandage",
      "Langue (Ghassally)",
      "Langue (Magick)",
      "Langue (Wastelander)",
      "Survie en extérieur",
      "Discrétion (Au choix)"
    ];
    game.wfrp4e.config.speciesTalents["gnome"] = [
      "Insignifiant, Imprégné avec Uglu",
      "Glückspilz, Imitator",
      "Nachtsicht",
      "Fischer, Lesen & Schreiben",
      "Zweites Gesicht, Sechster Sinn",
      "Zierlich",
      0
    ];
  }
}

game.wfrp4e.config.subspecies["human"]["reiklander"] = {
  name: "Reiklander",
  skills: [
    "Soins aux animaux",
    "Charme",
    "Calme",
    "Evaluation",
    "Ragot",
    "Marchandage",
    "Langue (Bretonnien)",
    "Langue (Wastelander)",
    "Commandement",
    "Savoir (Reikland)",
    "Corps à corps (Base)",
    "Projectiles (Arc)"
  ],
  talents: [
    "Unkenruf",
    "Einnehmendes Wesen, Gerissenheit",
    3
  ]
}

if (game.wfrp4e.config.subspecies["welf"]["harioth"]) { // Archives Empire 
  game.wfrp4e.config.subspecies["welf"]["harioth"] = {
    name: "Harioth",
    talents: [
      "Scharfer Sinn  (Vue)",
      "Robustheit, Zweites Gesicht",
      "Nachtsicht",
      "Lesen & Schreiben, Très Résistant",
      "Streuner",
      "Youngblood",
      0
    ]
  }
  game.wfrp4e.config.subspecies["halfling"]["ashfield"] = {
    name: "Ashfield",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Calme",
      "Intuition",
      "Langue (Mootish)",
      "Projectiles (Au choix)"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Scharfer Sinn  (Vue), Etiquette (Soldats)",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["brambledown"] = {
    name: "Brambledown",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Langue (Mootish) ",
      "Orientation",
      "Survie en extérieur ",
      "Natation"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Gesellig, Erfahrener Reisender",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["brandysnap"] = {
    name: "Brandysnap",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Soins aux animaux",
      "Pari",
      "Langue (Mootish)",
      "Métier (Herboriste)"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Handwerksgeschick (Fermier), Stämmig",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["hayfoot"] = {
    name: "Hayfoot",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Gamble",
      "Pari",
      "Evaluation",
      "Langue (Mootish)"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Verhandlungsgenie, Etiquette (Guildes)",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["hollyfoot"] = {
    name: "Hollyfoot",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Subornation",
      "Marchandage",
      "Ragot",
      "Langue (Mootish)"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Handwerksgeschick (Au choix), Geschickte Finger",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["hayfoot—hollyfoot"] = {
    name: "Hayfoot—Hollyfoot",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Subornation",
      "Marchandage",
      "Ragot",
      "Langue (Mootish)"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Wortgewandt, Numismatiker",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["lostpockets"] = {
    name: "Lostpockets",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Resistenz",
      "Pari",
      "Ragot",
      "Intuition"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Robustheit, Genügsam",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["lowhaven"] = {
    name: "Lowhaven",
    skills: [
      "Charme",
      "Resistenz à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Subornation",
      "Marchandage",
      "Intimidation",
      "Langue (Mootish)"
    ],
    talents: [
      "Scharfer Sinn  (Goût)",
      "Nachtsicht",
      "Résistant (Chaos)",
      "Zierlich",
      "Kniminell, Etiquette (Kniminells ou Guildes)",
      1
    ]
  }
