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2025-05-02 12:24:44 +02:00
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// Victims that take at least 1 Wound from a Fell Dagger
// immediately take a Poisoned Condition
// resisted with a Difficult (-10) Endurance Test.
// TODO: Add Venom strength to message
if (args.totalWoundLoss > 0)
{
args.actor.addCondition("poisoned")
this.script.scriptMessage(`
<strong>${this.effect.name}</strong>:<br>
<strong>${args.actor.name}</strong> reçoit un état @Condition[Empoisonné], qui peut être résisté avec un <strong>Test de Résistance Difficile (-10)</strong>.`,
{whisper: ChatMessage.getWhisperRecipients("GM")})
}