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2025-05-02 12:24:44 +02:00
commit 39e925cc1b
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let woundsGained = Math.min(args.totalWoundLoss, args.actor.status.wounds.value)
woundsGained = Math.floor(woundsGained / 2)
args.attacker.update({ "system.status.wounds.value": args.attacker.status.wounds.value + woundsGained })
this.script.scriptMessage(`Récupération de ${woundsGained} Blessures`)