419 lines
11 KiB
JSON
419 lines
11 KiB
JSON
{
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"label": "Items (Imperial Zoo)",
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"folders": {
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"Prayers": "Prayers",
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"Trappings": "Trappings",
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"Weapons": "Weapons",
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"Ammunition": "Ammunition",
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"Traits": "Traits"
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},
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"entries": {
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"Fell Dagger": {
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"name": "Fell Dagger",
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"effects": {
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"Fell Dagger": {
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"name": "Fell Dagger"
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}
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}
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},
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"Kiss of da Black Pit": {
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"name": "Kiss of da Black Pit",
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"effects": {
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"Kiss of da Black Pit": {
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"name": "Kiss of da Black Pit"
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}
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},
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"durationValue": "Sofort"
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},
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"Net": {
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"name": "Net",
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"description": "<p>Nets are part of the Entangling Ranged Weapon Group.</p><ul><li><p>If an opponent is successfully attacked with a Net, they gain the @Condition[Entangled] Condition and must typically make a Challenging Strength Test in order to get a number of SLs equal to the Net’s Rating in order to break free.</p></li><li><p>SLs are not cumulative; if you fail to break free, you pick up another @Condition[Entangled] condition.</p></li><li><p>@UUID[Compendium.wfrp4e-zoo.items.zvTJjD2I9uOcFbAH]{Hooked Nets} automatically inflict damage, which typically ignores Armour, upon those who struggle against them whenever they fight against the net, successfully or not.</p></li></ul><p>There are rumours of enchanted nets used by the wicked Elves of Naggaroth that actively fight against their targets, or sprout magical barbs that bite into their victim’s flesh, wrapping them ever tighter until escape is impossible.</p>",
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"special": "Rating 3"
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},
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"Leviathan Plate": {
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"name": "Leviathan Plate",
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"effects": {
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"Leviathan Plate": {
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"name": "Leviathan Plate"
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},
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"Apply Leviathan Plate": {
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"name": "Apply Leviathan Plate"
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}
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}
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},
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"Plague of Scuttlin’": {
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"name": "Plague of Scuttlin’",
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"effects": {
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"Plague of Scuttlin’": {
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"name": "Plague of Scuttlin’"
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}
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},
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"durationValue": "Immediate"
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},
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"Warpfire Thrower": {
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"name": "Warpfire Thrower",
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"effects": {
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"Warpfire Thrower": {
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"name": "Warpfire Thrower"
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}
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},
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"special": "Targets wounded by a Warpfire Thrower must make a Corruption (Moderate) Test from the unnatural transmuting flames."
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},
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"Clearmind": {
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"name": "Clearmind",
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"effects": {
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"Clearmind": {
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"name": "Clearmind"
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},
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"Apply Clearmind": {
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"name": "Apply Clearmind"
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}
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}
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},
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"The Thirsty Stone": {
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"name": "The Thirsty Stone",
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"effects": {
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"The Thirsty Stone: Ward": {
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"name": "The Thirsty Stone: Ward"
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}
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}
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},
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"Wulfshawl": {
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"name": "Wulfshawl",
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"effects": {
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"Wulfshawl": {
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"name": "Wulfshawl"
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}
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}
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},
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"Troll Acid": {
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"name": "Troll Acid"
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},
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"Two-Headed Tincture": {
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"name": "Two-Headed Tincture",
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"effects": {
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"Two-Headed Tincture": {
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"name": "Two-Headed Tincture"
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},
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"Apply Two-Headed Tincture": {
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"name": "Apply Two-Headed Tincture"
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}
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}
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},
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"Ratling Cannon": {
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"name": "Ratling Cannon",
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"effects": {
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"Ratling Cannon": {
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"name": "Ratling Cannon"
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}
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},
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"special": "Targets wounded by a Ratling Cannon must take an Average (+20%) Corruption (Minor) Test from the warpstone laced-shot."
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},
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"Stag's Ward": {
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"name": "Stag's Ward",
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"effects": {
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"Stag's Ward": {
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"name": "Stag's Ward"
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},
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"Apply Stag's Ward": {
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"name": "Apply Stag's Ward"
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}
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}
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},
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"Spite": {
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"name": "Spite",
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"effects": {
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"Spite": {
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"name": "Spite"
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},
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"Apply Spite": {
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"name": "Apply Spite"
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}
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}
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},
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"Seer Snake Liquor": {
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"name": "Seer Snake Liquor",
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"effects": {
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"Seer Snake Liquor": {
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"name": "Seer Snake Liquor"
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},
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"Apply Seer Snake Liquor": {
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"name": "Apply Seer Snake Liquor"
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}
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}
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},
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"Antler Hilted Blade": {
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"name": "Antler Hilted Blade"
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},
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"Longsleep": {
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"name": "Longsleep",
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"effects": {
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"Longsleep": {
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"name": "Longsleep"
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},
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"Apply Longsleep": {
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"name": "Apply Longsleep"
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}
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}
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},
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"Razorburn": {
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"name": "Razorburn",
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"effects": {
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"Razorburn": {
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"name": "Razorburn"
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},
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"Apply Razorburn": {
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"name": "Apply Razorburn"
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}
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}
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},
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"Witchbane": {
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"name": "Witchbane",
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"effects": {
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"Witchbane": {
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"name": "Witchbane"
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},
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"Apply Witchbane": {
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"name": "Apply Witchbane"
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}
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}
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},
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"Bloodblind": {
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"name": "Bloodblind",
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"effects": {
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"Bloodblind": {
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"name": "Bloodblind"
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},
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"Apply Bloodblind": {
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"name": "Apply Bloodblind"
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}
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}
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},
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"Flesh Blister": {
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"name": "Flesh Blister",
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"effects": {
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"Flesh Blister": {
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"name": "Flesh Blister"
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},
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"Apply Flesh Blister": {
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"name": "Apply Flesh Blister"
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}
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}
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},
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"Burrow": {
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"name": "Burrow",
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"description": "<p>This creature can travel by tunnelling through earth and stone at a rapid pace. </p><ul><li><p>As its move, it can burrow up to its Rating in yards. </p></li><li><p>While burrowing, it ignores all intervening terrain, obstacles, or characters. </p></li><li><p>At the end of the move, it decides whether it will emerge or if it is still burrowing. </p></li><li><p>It can use this move to Charge. </p></li><li><p>If it starts the turn burrowing, it must choose to Burrow for its Move.</p></li></ul><p>When targeting a burrowing creature, measure horizontal distance as normal, then increase range difficulty by 2 steps. So, a Medium Range shot would become Extreme Range, whereas Long and Extreme Range shots are impossible.</p>"
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},
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"Grim": {
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"name": "Grim",
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"description": "<p>This creature is particularly dangerous, and fighting it means never truly being able to gain the upper hand.</p><p>If, at the beginning of its turn, this creature does not have at least Rating Advantage points, its Advantage pool immediately increases to Rating.</p><p>If the creature currently has a @Condition[Surprised], @Condition[Unconscious], or @Condition[Entangled] Condition, it does not gain this Advantage.</p>",
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"effects": {
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"Grim": {
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"name": "Grim"
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}
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}
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},
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"Silence": {
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"name": "Silence"
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},
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"Tregara Sap": {
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"name": "Tregara Sap"
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},
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"Griffon Fletchling": {
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"name": "Griffon Fletchling"
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},
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"Wheeze": {
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"name": "Wheeze"
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},
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"Tide Blood": {
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"name": "Tide Blood",
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"effects": {
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"Tide Blood": {
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"name": "Tide Blood"
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},
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"Apply Tide Blood": {
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"name": "Apply Tide Blood"
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}
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}
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},
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"Warplock Jezzail": {
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"name": "Warplock Jezzail",
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"effects": {
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"Warplock Jezzail": {
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"name": "Warplock Jezzail"
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}
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},
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"special": "Targets wounded by a Jezzail must make a Corruption (Minor) Test from the warpstone-laced shot."
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},
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"Whiteseer": {
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"name": "Whiteseer",
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"special": "Removes the Fear Trait of any Undead, unless whatever creature they were in life would naturally have this Trait."
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},
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"Preyton's Fury": {
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"name": "Preyton's Fury",
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"effects": {
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"Preyton's Fury": {
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"name": "Preyton's Fury"
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},
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"Apply Preyton's Fury": {
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"name": "Apply Preyton's Fury"
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}
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}
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},
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"Veinpowder": {
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"name": "Veinpowder",
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"effects": {
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"Veinpowder (Unguent)": {
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"name": "Veinpowder (Unguent)"
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},
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"Veinpowder (Potion)": {
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"name": "Veinpowder (Potion)"
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},
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"Apply Veinpowder (Unguent)": {
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"name": "Apply Veinpowder (Unguent)"
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},
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"Apply Veinpowder (Potion)": {
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"name": "Apply Veinpowder (Potion)"
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}
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}
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},
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"Lurek's Curse": {
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"name": "Lurek's Curse",
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"effects": {
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"Lurek's Curse": {
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"name": "Lurek's Curse"
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},
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"Apply Lurek's Curse": {
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"name": "Apply Lurek's Curse"
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}
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}
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},
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"Carroburg Fire": {
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"name": "Carroburg Fire",
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"effects": {
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"Carroburg Fire": {
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"name": "Carroburg Fire"
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},
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"Apply Carroburg Fire": {
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"name": "Apply Carroburg Fire"
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}
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}
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},
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"Eagle Shank": {
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"name": "Eagle Shank"
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},
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"Ball and Chain": {
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"name": "Ball and Chain"
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},
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"Treemeld": {
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"name": "Treemeld",
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"effects": {
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"Treemeld (Full)": {
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"name": "Treemeld (Full)"
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},
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"Treemeld (Quarter)": {
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"name": "Treemeld (Quarter)"
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},
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"Apply Treemeld (Full)": {
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"name": "Apply Treemeld (Full)"
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},
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"Apply Treemeld (Quarter)": {
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"name": "Apply Treemeld (Quarter)"
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}
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}
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},
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"Bezoar Solvent": {
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"name": "Bezoar Solvent"
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},
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"Throttler's Gloves": {
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"name": "Throttler's Gloves"
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},
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"Shard Tips": {
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"name": "Shard Tips",
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"effects": {
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"Shard Tips": {
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"name": "Shard Tips"
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}
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}
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},
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"Forge Shield": {
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"name": "Forge Shield",
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"effects": {
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"Forge Shield": {
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"name": "Forge Shield"
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},
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"Apply Forge Shield": {
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"name": "Apply Forge Shield"
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}
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}
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},
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"The Last Toast": {
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"name": "The Last Toast"
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},
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"Last Gasp": {
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"name": "Last Gasp"
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},
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"Dragonblood Quench": {
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"name": "Dragonblood Quench",
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"effects": {
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"Dragonblood Quench": {
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"name": "Dragonblood Quench"
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}
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}
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},
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"Warplock Pistol": {
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"name": "Warplock Pistol",
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"effects": {
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"Warplock Pistol": {
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"name": "Warplock Pistol"
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}
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},
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"special": "Targets wounded by a Warplock Pistol must take a Corruption (Minor) Test from the warpstone laced-shot."
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},
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"Wyvern's Kiss": {
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"name": "Wyvern's Kiss",
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"effects": {
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"Wyvern's Kiss": {
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"name": "Wyvern's Kiss"
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},
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"Apply Wyvern's Kiss": {
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"name": "Apply Wyvern's Kiss"
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}
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}
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},
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"Snare 'Em Good": {
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"name": "Snare 'Em Good",
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"effects": {
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"Snare 'Em Good": {
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"name": "Snare 'Em Good"
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}
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},
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"durationValue": "Sofort"
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},
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"Warp Blade": {
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"name": "Warp Blade",
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"effects": {
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"Warp Blade": {
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"name": "Warp Blade"
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}
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}
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},
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"Bone Smasher": {
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"name": "Bone Smasher",
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"effects": {
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"Bone Smasher": {
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"name": "Bone Smasher"
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}
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},
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"special": "When striking an opponent dead, other living creatures within 10 yards must pass a Challenging (+0) Endurance Test or gain a Deafened Condition and suffer 1d10 Wounds (ignoring Armour)."
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},
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"Liquid Fire": {
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"name": "Liquid Fire"
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},
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"Hooked Net": {
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"name": "Hooked Net",
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"description": "<p>Nets are part of the Entangling Ranged Weapon Group.</p><ul><li><p>If an opponent is successfully attacked with a Net, they gain the @Condition[Entangled] Condition and must typically make a Challenging Strength Test in order to get a number of SLs equal to the Net’s Rating in order to break free.</p></li><li><p>SLs are not cumulative; if you fail to break free, you pick up another @Condition[Entangled] condition.</p></li><li><p>Hooked Nets automatically inflict damage, which typically ignores Armour, upon those who struggle against them whenever they fight against the net, successfully or not.</p></li></ul><p>There are rumours of enchanted nets used by the wicked Elves of Naggaroth that actively fight against their targets, or sprout magical barbs that bite into their victim’s flesh, wrapping them ever tighter until escape is impossible.</p>",
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"special": "Rating 3. Automatically inflict damage ignoring AP upon those who struggle against the net, successfully or not."
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}
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}
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} |