Beim Abgleich mit dem offiziellen deutschen Grundregelwerk-PDF (Ulisses Spiele) festgestellt, dass 'Charge' dort durchgaengig als 'Sturmangriff' uebersetzt ist (21 Fundstellen), nicht 'Ansturm' wie es in den bisherigen Kompendiendateien verwendet wurde. 22 Fundstellen in 6 Dateien korrigiert.
- items.json: 5 neue Heckenzauberei-Zauber uebersetzt (Magic Shield/Bridge/Push/Bolt/Dome); zwei durch Sonderzeichen-Aenderung umbenannte Eintraege (Curse of Ill-Fortune, In-fighter) auf neuen Schluessel migriert, Duplikat entfernt
- tables.json: Karriere-Mensch-Tabelle war nur ein leerer Platzhalter, jetzt mit allen 63 Karrieren gefuellt (Namen aus bereits uebersetzten career-descriptions uebernommen); 4 neue Charakter-Tabellen (Charakterzug/-motivation/-ambition/-eigenart) uebersetzt
- tables.json: "Major Miscast Table" war komplett unuebersetzt und enthielt
zudem 17 themenfremde deutsche Eintraege aus einem fehlerhaften Merge;
jetzt korrekt uebersetzt (20 Eintraege, wie in der FR-Referenz).
- items.json: 84 Eintraege mit Restfranzoesisch bereinigt (doppelte
unuebersetzte Absaetze entfernt, leere/unuebersetzte description-, special-
und tests-Felder uebersetzt, Trade Tools/Petty Magic vollstaendig
uebersetzt).
- Funktionale Bugs behoben: mehrere Effekt-Skripte prueften Fertigkeitsnamen
hartcodiert auf Franzoesisch (z.B. "Escalade", "Discretion", "Perception",
"Esquive", "Pistage", "Ragot", "RZechen") statt auf die tatsaechlichen
deutschen Namen - dadurch griffen Talente wie Waldbewohner, Heimlich,
Spurensucher, Kunstreiter, Trunkenbold und Gesellig in der DE-Version nie.
Zusaetzlich einen Syntaxfehler in Kunstreiter's Skript behoben.
Die aktuelle Babele-Version (2.8+) unterstuetzt das alte Array-Format
('entries': [{id, name, ...}]) laut eigener Dokumentation nur noch als
'deprecated legacy format'. Das bekanntermassen funktionierende
franzoesische Referenzmodul nutzt durchgehend das kanonische
Objekt-Format ('entries': {id: {name, ...}}). Testweise zuerst nur fuer
wfrp4e-core.items.json umgestellt, um die Hypothese zu verifizieren,
bevor die uebrigen Dateien konvertiert werden. Reine Strukturumwandlung,
keine inhaltlichen Aenderungen, keine Eintraege verloren (1631 -> 1631,
keine doppelten IDs).
Version auf 8.6.16 angehoben.
Lore (Skaven/Bestiaria/Chaos/Daemonology/Dark Magic/Tzeentch/Slaanesh/
Necromancy/Politics/Engineer/Torture/Warfare/Tilea), Trade (Engineer/
Farrier), Language (Arabyan/Battle/Guilder), Secret Signs (Cultist),
Acute Sense (Sight), Entertain (Acting/Speeches) and one prayer effect
(ezVl3vFWTwHfNXL3). Reuses the already-translated generic skill
description for each family (only the specialization name differs,
same as every other Lore/Trade/Language/Secret Signs entry).
wfrp4e-core.items.json now has 0 ids missing relative to FR (up from
25) and the leftover-French-description sweep from the last several
commits is complete: every entry that exists in both FR and DE has an
actually-translated German description.
Covers the named spells specific to each Lore of Magic (Beasts, Fire,
Heavens, Life, Light, Metal, Shadow, Death, Hedgecraft, Witchcraft,
Daemonology, Necromancy, Chaos) plus a handful of stragglers (Dazzle,
Haunting Horror, Purple Pall of Shyish, Scythe of Shyish, Shroud of
Invisibility, The Third Portent of Amul).
Text taken verbatim from the corresponding Lore chapters of the
official German rulebook (Magie, p.244-257), matched to each item by
mechanical content since several French/English names translate to
misleading literal German (e.g. "Earthpool"/Eau de la terre is
actually the teleport-through-earth spell "Erdreise", not a water
spell; "Part the Branches" is the Hedgecraft spirit-sight spell "Blick
durch die Hecke", not a Life-lore spell).
This closes out the wfrp4e-core.items.json leftover-French-text sweep:
all 444 originally affected entries (23 generic Lore-magic effects x
12 variants, 19 equipment items, 20 creature/psychology traits and
talents, 24 Petty Magic spells, 9 career class labels, and now ~80
named Lore-specific spells) are translated.
Text taken verbatim from the "Niedere Magie" section of the official
German rulebook, matched to each item by mechanical content rather
than the French id (e.g. "Twitch"/Secousse -> Verschieben, "Sly
Hands"/En catimini -> Zauberhand, "Bearing"/Repères -> Richtung).
Frenzy (player + creature versions), Love, Prejudice, Hatred, Breath,
Corrosive Blood, Infravision (-> Dunkelsicht), Distracting (Perturbant
-> Verstörend), Flight, Tough (-> Robustheit), Magic Resistance, Night
Vision, Regenerate, Tracker (Pisteur -> Spurensucher), Ward, Detect
Artefact, Flagellant, Inspiring (Exaltant -> Inspirierend) and Trapper.
Text taken from the official German rulebook's Bestiarium (creature
traits, p.338-343), Psychologie (p.190-191) and Fähigkeiten und
Talente (p.132-140) chapters, matching each item's actual game role
rather than translating the French id/name literally.
Text taken from the "Einkaufsführer" (Trappings) chapter of the
official German rulebook. Also fixes two wrong names found along the
way: "Grappling Hook" was "Enterhaken" (boarding hook) instead of the
rulebook's "Kletterhaken", and "Dart" -- a Petty Magic spell, not a
piece of gear -- was named "Wurfspeer" (throwing spear) instead of
"Pfeil". "Walking Cane" also renamed to the rulebook's "Spazierstock".
Blast, Bolt, Ward, Terrifying, Teleport, Push, Dome, Aethyric Armour/
Arms, Arrow Shield, Bridge, Chain Attack, Corrosive Blood, Dark Vision,
Distracting, Drop, Entangle, Fearsome, Flight, Magic Shield, Move
Object, Mundane Aura and Breath had only ever been given a German
name while the description stayed a verbatim French leftover; several
base names were also still French (e.g. Aethyric Armour, Terrifying,
Teleport) or an inaccurate translation (Bolt was "Bolzen", the actual
spell name per the German rulebook is "Geschoss").
Text taken verbatim from the "Arkane Zauber" section of the official
German core rulebook (Ulisses Spiele), which lists these as the
generic version of each lore-specific spell. Applied to the base item
plus all 12 lore-suffixed variants (Feuer/Leben/Metall/Himmel/Licht/
Bestien/Tod/Schatten/Nekromantie/Dämonologie/Hexerei/Heckenzauberei),
which share the identical description text per the rulebook's own
"treat as an additional lore option" rule for these generic spells.
294 of the 444 leftover-French items in wfrp4e-core.items.json fixed;
156 singleton items remain for a follow-up pass.
Counsellor, Officer, Penitent, Prophet of Doom, Recruit, Sentry,
Sergeant, Soldier and Zealot each link to their career-class journal
page via @UUID[...]{label}; the label text was still French. Set it to
match the already-translated class name (Ratgeber/Soldat/Flagellant/
Wächter, matching the existing Soldier/Guard/Flagellant/Counsellor
entries). Soldat and Flagellant are spelled identically in French and
German, so only Counsellor and Sentry actually changed text.
These ids never matched the real Foundry document (typo, trailing
space, wrong dash character, or superseded by a rename upstream), so
Babele silently failed to translate them while a correct sibling entry
already existed with equal-or-better content:
- career-descriptions: drop "Duelist"/"Vilager" typo duplicates of the
already-translated "Duellist"/"Villager"
- items: drop stale duplicates now superseded by a correctly-spelled/
renamed id (Resistance (Chaos), Honor Guard, Novitiate, Jewellry,
Open Plate Helm, Beast Within', trailing-space ids, Tongue Attack
(Reichweite))
- items: fix "In-Fighter"/"In-fighter" to use the en dash character
Foundry's actual document id uses (was silently never matching)
- items: merge "Art (Cartogrpahy)" (typo id, correct German text) into
"Art (Cartography)" (correct id, which had leftover French text)